In The H.U.D
This game is a Hotline Miami inspired game loop with a Thomas Was Alone/programmer art style. Your goal is to navigate each randomly generated level and reach the end while avoiding or shooting enemies.
Development Experience
I made this game for my Computer Science A-Level coursework in 2019 and was the first actual game that I coded. It was developed using Python, Pygame, and a little bit of SQLite. A somewhat uphill battle to make this as I had little guidance on making a game from just a library. However, with some Pygame specific tutorials, I was able to cobble together a playable game with all the necessary algorithms. Terrible coding standards aside, the theory behind some of the work makes this interesting from a "my first game" point of view.
Overall grade for Computer Science was a B
Key Features
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Two types of AI pathfinding (Dijkstra’s algorithm and Breath-First Search)
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Randomly generated levels using a Drunken Walk style algorithm
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Leaderboard Database using SQLite